Ivan Savenko
							
						 | 
						
							
							
								2a05fbdd50
							
							Unified handling of battle sides ID's
						 | 
						1 year ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								072af5bd6d
							
							basic support for bank
						 | 
						1 year ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								8edf77afcc
							
							basic handicap support
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4aa73b40c9
							
							Split CTownHandler into smaller chunks
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1aa391fdf8
							
							Split CGeneralTextHandler file into 1 file per class form
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1c63fefe02
							
							Moved banks randomization to server-side with client netpack
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b07408e984
							
							New objects are now created and initialized on server and sent to client
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d2839c8e52
							
							Rewardable object randomization is now always server-sided
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5178e4842e
							
							Moved generation of new rumors to server
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ad9750ed3e
							
							Merge pull request #4186 from SoundSSGood/end-of-battle-artifacts-transfer
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6b8f94e6e7
							
							Merge remote-tracking branch 'vcmi/master' into develop
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								6dd76908bc
							
							MoveArtifact struct not used now
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c64e7ee14c
							
							Fix possible crash on Faerie Dragon killing themselves with Frost Ring
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								41ed7e2e10
							
							Added TODO's for potential optimizations that I've discovered
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								02e429e973
							
							Fix typos using https://github.com/crate-ci/typos
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								84bc6c42db
							
							Added 'Serializeable' base class for classes serializeable by pointer
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c92a5bbbab
							
							Attempt to track crashes with unclear cause
						 | 
						1 year ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								0565c062e5
							
							Server functionality
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								ce68b3f45d
							
							class CArtifactsOfHeroMain : public CKeyShortcut
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								ce9d2d8ab8
							
							Switching costume
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								25dea7e364
							
							Saving costume
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9cf3db4eb5
							
							Completely remove dead quest instead of leaving nullptr
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								42616cf4e8
							
							Fix text formatting, fix todo's
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9e49587749
							
							Replace bonus string description with metastring that can properly
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								b1f52eec41
							
							ManageBackpackArtifacts
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								80fc2bb695
							
							Merge remote-tracking branch 'vcmi/develop' into lobby
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								bd4c7e3ac0
							
							Added LobbyPrepareStartGame pack to replace old workarounds
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2c2bec791c
							
							Fixes and cleanup of game client network shutdown and restart
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7247038458
							
							Merge pull request #3574 from SoundSSGood/altar-fixes
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2e4895766a
							
							Implemented tracking of objects destroyed by players
						 | 
						1 year ago |