История коммитов

Автор SHA1 Сообщение Дата
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) 9 месяцев назад
  MichalZr6 dbe82b94f6 Changes following review: 9 месяцев назад
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. 10 месяцев назад
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 месяцев назад
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 год назад
  Dydzio 63b711758f Fix chain lightning wasting effect on creatures immune to magic 1 год назад
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes 1 год назад
  Dydzio 1a2d349267 Initial unconditionally working version 1 год назад
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 лет назад
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 лет назад
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any 2 лет назад
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 лет назад
  Konstantin 3df5a8e415 vcmi: split selectors from HeroBonus.h 2 лет назад
  Ivan Savenko b2f5042942 Merge pull request #1783 from vcmi/beta 2 лет назад
  Konstantin 705afbb898 UnitEffect: it should not always assume smart 2 лет назад
  Konstantin e40b9c849d vcmi: no open-code NO_APPROPRIATE_TARGET 2 лет назад
  Konstantin e82cc56ddb vcmi: modernize lib/spells/effects 2 лет назад
  Ivan Savenko 53f6b7bd32 Fix Ice Ring target selection 2 лет назад
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 лет назад
  Michał Kalinowski ac6b477aa2 Simplify statements 6 лет назад
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 лет назад