Histórico de commits

Autor SHA1 Mensagem Data
  Ivan Savenko 03041199ee Merge pull request #6788 from Laserlicht/server_discovery 1 mês atrás
  Laserlicht 5e7d782403 refactoring 1 mês atrás
  Ivan Savenko eac93ff7ea Try to fix strange freeze on AI receiving turn pause query 1 mês atrás
  Laserlicht e49ab0ad8b move to lib/network 1 mês atrás
  Laserlicht 7333c863b6 server discovery 1 mês atrás
  Ivan Savenko ac19bbb84a Fix empty tavern and crash in puzzle map on using quick load 1 mês atrás
  Andrej Dudenhefner 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 3 meses atrás
  Laserlicht 134017a7cd basic multiplayer support 4 meses atrás
  Michał Zaremba 3e486a779d Fix incrementing conn and player IDs 5 meses atrás
  Michał Zaremba 35543bef7a Revert "Fix incrementing PlayerConnectionID" 5 meses atrás
  Michał Zaremba ea261ae48f Rework handling some errors and uncought exceptions 6 meses atrás
  Laserlicht 75f965c93a remove allresources 5 meses atrás
  Michał Zaremba 48a683ae49 Fix incrementing PlayerConnectionID 6 meses atrás
  Michał Zaremba 44557c3558 Fix PlayerConnectionID regression 6 meses atrás
  Ivan Savenko 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 8 meses atrás
  Ivan Savenko 3576efc3f3 Initial version of antilag support 8 meses atrás
  Ivan Savenko 58de180083 Split CConnection into GameConnection and IGameConnection classes 8 meses atrás
  Ivan Savenko 3d63284c51 Extracted interface through which GameHandler interacts with VCMIServer 8 meses atrás
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis 8 meses atrás
  Ivan Savenko 2cd29c1893 Rework campaign bonuses storage in type-safe form 9 meses atrás
  Ivan Savenko cc6f65d8da Resolve Sonar issues in server code 9 meses atrás
  Ivan Savenko 508c54c23a Fix game startup 9 meses atrás
  Ivan Savenko 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 9 meses atrás
  Ivan Savenko 4b30336d03 Fix issues detected by Sonar 10 meses atrás
  Ivan Savenko 71d742ab19 Fix handling of campaign bonus where player can select color to play 10 meses atrás
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 10 meses atrás
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 10 meses atrás
  Ivan Savenko 6d65641a43 Gamestate is now passed as shared pointer 11 meses atrás
  Ivan Savenko b6026084ea StartInfo in gamestate now use unique_ptr 1 ano atrás
  Ivan Savenko 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 1 ano atrás