Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. %!s(int64=15) %!d(string=hai) anos
  mateuszb 40d50aaaa1 * a bit of custom campaign selection screen %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 96819379c5 Fixed #109, #352, #359. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 42fade07dc Fixed #13 and #339 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts %!s(int64=15) %!d(string=hai) anos
  mateuszb 23a32ebf7a * fixed bug #20 %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 226935fd89 More missing virtual d-tors. GCC should be pleased. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk eb6f7fffc9 Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. %!s(int64=16) %!d(string=hai) anos
  OnionKnight 9dad83590b Fixed bug 129 %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 85f336cbaa Fixed #158, #236, #243, #248. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d18b6c3d5a Fixed #2, #10, #118, #209, #210 %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 4151310be6 * better fix for #184 (should fix all related issues) %!s(int64=16) %!d(string=hai) anos
  Frank Zago 6b5feb63e6 Implemented "main menu" in-game option. %!s(int64=16) %!d(string=hai) anos
  OnionKnight 95808db933 * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. %!s(int64=16) %!d(string=hai) anos
  Frank Zago ddfe2e6f43 Center system option window. %!s(int64=16) %!d(string=hai) anos
  red1939 142ec8e11a Lacking VCMI library include (VLC not found). %!s(int64=16) %!d(string=hai) anos
  Frank Zago 336fee48aa Check if a right click is in the map, so clicking on the border no longer opens an empty info windows. %!s(int64=16) %!d(string=hai) anos
  Frank Zago e412619ce7 Info map for terrain type. Fixes bug 5. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 5a9752fb8c genWindow can center on the last mouse event instead of the screen. Fixes bug 188. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. %!s(int64=16) %!d(string=hai) anos
  OnionKnight 7f5f939f4f * Movement cursor shown for unguarded enemy towns. %!s(int64=16) %!d(string=hai) anos
  OnionKnight 03f2137cab Small fix so vertical garrisons get right-click information. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk df87b34662 * fixes for moving War Machines %!s(int64=16) %!d(string=hai) anos