Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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15 anni fa |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 anni fa |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 anni fa |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 anni fa |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 anni fa |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 anni fa |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 anni fa |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 anni fa |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 anni fa |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 anni fa |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 anni fa |
mateuszb
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8e63c73cf8
* flaggable objects change their color on minimap when taken over
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16 anni fa |
Frank Zago
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a42b77b682
Typo.
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16 anni fa |
Michał W. Urbańczyk
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58c12e8d73
Reshaped some code responsible for hero list / paths.
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16 anni fa |
mateuszb
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429b226517
* moved a few files
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16 anni fa |