Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko db10f512d5 - game won't crash on missing dwellings (instead random one will generated) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko da7a6234b1 - some tweaks towards new towns %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9f0441a0be - adventure map defs are now part of town config. Should be the last part %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 306d64b0c4 - it is possible to read json file with vector %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 %!s(int64=13) %!d(string=hai) anos
  mateuszb f3f4a7633d * fixed 1085 %!s(int64=13) %!d(string=hai) anos
  mateuszb f16a3a4527 * fixed bug 1084 %!s(int64=13) %!d(string=hai) anos
  mateuszb 7fe2692bf8 * support for campaign scenarios with no bonuses %!s(int64=13) %!d(string=hai) anos
  mateuszb 18bd898cb1 * fixed bug when starting certain maps in campaigns %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. %!s(int64=13) %!d(string=hai) anos
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 3fcba4fb5c - fixed crash on start of some campaigns %!s(int64=13) %!d(string=hai) anos
  mateuszb 9acfa0d136 * more or less working HERO campaign bonus %!s(int64=13) %!d(string=hai) anos
  mateuszb 82e21f8b6e * minor campaign related improvements %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes %!s(int64=13) %!d(string=hai) anos
  mateuszb 8e3de98059 * restoring campaign features %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: %!s(int64=13) %!d(string=hai) anos
  mateuszb fb2f19b4c5 * some work on campaigns %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 0ca9f64573 Next part of town configuration: %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 44cc848edc first part of town configuration: %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko c7789992c3 - fix for hero flags along with battlehero cleanup %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 17a513c01b various fixes for #828 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5981ad15d4 Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger d8cb3a34d3 -Fixed crash #1037 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 50e8bc1704 - build system update %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 47945383da gcc-4.5 compatibility %!s(int64=13) %!d(string=hai) anos