|  Ivan Savenko | 2ad186130f
							
							Split MapDefines file on .h per class basis | 3 months ago | 
				
					
						|  Ivan Savenko | 35644da2b7
							
							Reogranize callback-related classes on 1 file = 1 class basis | 5 months ago | 
				
					
						|  Ivan Savenko | cd7732456a
							
							Remove pointer to objects from TerrainTile | 7 months ago | 
				
					
						|  Ivan Savenko | ab11d2b075
							
							Remove quests from CMap, now solely owned by quest objects | 7 months ago | 
				
					
						|  Ivan Savenko | 797646cc05
							
							Quests in map now use shared_ptr instead of const ptr | 7 months ago | 
				
					
						|  Ivan Savenko | 9f713a0914
							
							Rename int3::valid to isValid for consistency | 8 months ago | 
				
					
						|  Ivan Savenko | 8346d71c98
							
							Remove more subID access | 2 years ago | 
				
					
						|  Johannes Schauer Marin Rodrigues | f9e1b302c7
							
							some spelling fixes | 2 years ago | 
				
					
						|  Ivan Savenko | acac42291e
							
							Remove excessive CMap.h includes | 2 years ago | 
				
					
						|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 years ago | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 years ago | 
				
					
						|  Andrii Danylchenko | 5fb5ddfc67
							
							ai fix town portal to occupied town | 6 years ago | 
				
					
						|  Andrii Danylchenko | 35f696b695
							
							AI pathfinding const api and updatePaths | 6 years ago | 
				
					
						|  Andrii Danylchenko | c96be75f41
							
							AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point | 6 years ago | 
				
					
						|  AlexVinS | 4b5910c2f4
							
							VCAI performance improvements | 6 years ago | 
				
					
						|  AlexVinS | f0492ffa53
							
							Tweaks | 6 years ago | 
				
					
						|  AlexVinS | 9ec3d2ef64
							
							Merge remote-tracking branch 'remotes/nullkiller/ai-refactor-exploration-according-to-new-pathfinder' into develop | 6 years ago | 
				
					
						|  Andrii Danylchenko | 8b829e1099
							
							AI: fix crash in pathfinding | 6 years ago | 
				
					
						|  Andrii Danylchenko | 04047d0a1a
							
							AI: refactor explore further | 6 years ago | 
				
					
						|  Andrii Danylchenko | 5d022ba77c
							
							AI: CompleteQuest goal and summon boat spell support | 6 years ago | 
				
					
						|  Andrii Danylchenko | e1b922f7b8
							
							AI goals refactoring (#524) | 7 years ago | 
				
					
						|  Andrii Danylchenko | 60c5f584a8
							
							AI: GATHER_TROOPS improvements and fixes | 7 years ago | 
				
					
						|  Andrii Danylchenko | 72aff02418
							
							AI pathfinding: buy boat | 7 years ago | 
				
					
						|  Dydzio | a00a7762b5
							
							Fix for new pathfinder code - generate proper goals | 7 years ago | 
				
					
						|  Andrii Danylchenko | f327c46fa3
							
							AI pathfinding: rename and add const to functions | 7 years ago |