Commit History

Author SHA1 Message Date
  Simeon Manolov 91101d26fa Remove std::vector inheritance 1 month ago
  Opuszek 6b97fc306d fix berserk 3 months ago
  Opuszek ac3991b899 Rename a misleading method 3 months ago
  Ivan Savenko 1e3e2f665c Remove strange & unused double-selector logic 4 months ago
  Ivan Savenko 1ac8080cbf Implemented new unit actions panel in combat 4 months ago
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI 5 months ago
  Ivan Savenko 5c4ce61d57 Fix handling of double-wide creatures by BattleAI 5 months ago
  Ivan Savenko e90d8c318d Configurable multi-hex attacks 5 months ago
  Ivan Savenko 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 5 months ago
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 7 months ago
  Ivan Savenko 439c9a7888 Merge pull request #5622 from IvanSavenko/hypno_fix 6 months ago
  Ivan Savenko 1f70f27b2d Fix hypnotize spell 6 months ago
  Ivan Savenko b6c341f7c0 Likely fix for inability to shoot if there was adjacent cloned unit 6 months ago
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 8 months ago
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 8 months ago
  Ivan Savenko 5c8c69e665 Smarter logic for determining whether hex is inside the walls 9 months ago
  Ivan Savenko abc7168ff6 Consider units on wall hexes as 'inside' town for tower target selection 9 months ago
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 9 months ago
  MichalZr6 30bd975f95 Use unit->getHexes() 9 months ago
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
  Ivan Savenko b33b880482 Do not add dead units as 'adjacent', since all callers assume this 9 months ago
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) 9 months ago
  Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache 9 months ago
  Ivan Savenko 40bff74195 Use small vector for unit list 9 months ago
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method 9 months ago
  MichalZr6 dbe82b94f6 Changes following review: 10 months ago
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. 10 months ago
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 months ago
  MichalZr6 ac8104d56d SonarCloud recomendations. 10 months ago