Commit History

Auteur SHA1 Bericht Datum
  MichalZr6 7a8edff419 minor fixes 11 maanden geleden
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 jaar geleden
  Ivan Savenko 814234017d Minor tweaks to xbrz performance 11 maanden geleden
  Laserlicht 4b103fd63b code review 11 maanden geleden
  Laserlicht 6795c9afb6 animations working 11 maanden geleden
  Laserlicht 3967c70bf2 fix image creation 11 maanden geleden
  Laserlicht bda4efa8b5 gen sprites 11 maanden geleden
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 1 jaar geleden
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 jaar geleden
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 jaar geleden
  Ivan Savenko 626c34a105 Fix colorization of Fortress and Inferno adventure map image from hota 1 jaar geleden
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: 1 jaar geleden
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime 1 jaar geleden
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 jaar geleden
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler 1 jaar geleden
  Ivan Savenko 230add02e4 Remove no longer used code 1 jaar geleden
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class 1 jaar geleden
  Ivan Savenko 3fdbc09986 Use same arrows for U-turns in UI as in H3 1 jaar geleden
  Dydzio e0855ceb7a Add pitch black FoW representation for dimension door range map overlay 1 jaar geleden
  Ivan Savenko 301ac2457a Cleanup 2 jaren geleden
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 jaren geleden
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2 jaren geleden
  Ivan Savenko a5e42755be Correctly redraw map in world view mode 2 jaren geleden
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 jaren geleden
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 jaren geleden
  Ivan Savenko 0c9e2d6fdd Workaround for crash on map rendering 2 jaren geleden
  Ivan Savenko 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics 2 jaren geleden
  Ivan Savenko 3bce245780 Moved hardcoded terrain palette-cycling animations to config 2 jaren geleden
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class 2 jaren geleden
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files 2 jaren geleden