تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  MichalZr6 dbe82b94f6 Changes following review: 9 ماه پیش
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. 10 ماه پیش
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 ماه پیش
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 سال پیش
  Dydzio 63b711758f Fix chain lightning wasting effect on creatures immune to magic 1 سال پیش
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes 1 سال پیش
  Dydzio 1a2d349267 Initial unconditionally working version 1 سال پیش
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 سال پیش
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 سال پیش
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any 2 سال پیش
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 سال پیش
  Konstantin 3df5a8e415 vcmi: split selectors from HeroBonus.h 2 سال پیش
  Ivan Savenko b2f5042942 Merge pull request #1783 from vcmi/beta 2 سال پیش
  Konstantin 705afbb898 UnitEffect: it should not always assume smart 2 سال پیش
  Konstantin e40b9c849d vcmi: no open-code NO_APPROPRIATE_TARGET 2 سال پیش
  Konstantin e82cc56ddb vcmi: modernize lib/spells/effects 2 سال پیش
  Ivan Savenko 53f6b7bd32 Fix Ice Ring target selection 2 سال پیش
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 سال پیش
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 سال پیش
  Michał Kalinowski ac6b477aa2 Simplify statements 6 سال پیش
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 سال پیش