Ivan Savenko
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0d0d3d8c80
Renamed speed -> getMovementRange, remove misleading default parameter
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hai 1 ano |
Ivan Savenko
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85de3143ff
Fixed Genie spellcasting logic to account for spell immunities
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hai 1 ano |
Ivan Savenko
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e21e3f8386
Do not display "Spell Cancelled" message on right-click when no stack is
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hai 1 ano |
Andrii Danylchenko
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3b27e07385
#3003 - fix hypnotize
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hai 1 ano |
Ivan Savenko
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3880ea58b9
Merge branch 'josch/dos2unix' into develop
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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77facf9387
Implement missing functions, fixes linking errors
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%!s(int64=2) %!d(string=hai) anos |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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d7fb2bcf83
Show message on cancelling spell in combat
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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41210c1dbf
Client-side support for multiple battles
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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e554a2766d
BattleActions: do not pass unnecessary targetStack
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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695a51d8c8
Merge remote-tracking branch 'vcmi/beta' into develop
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%!s(int64=2) %!d(string=hai) anos |
Dydzio
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cba9ddd66a
Update client/battle/BattleActionsController.cpp
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%!s(int64=2) %!d(string=hai) anos |
Dydzio
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e1eb245565
Better default stack action handling + "F shortcut" mode fixes
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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013417fb7e
Code cleanup
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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1bf6bbd9b6
Significantly simplified threading model in battles
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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ec55ec76b6
Show cursor (including attack direction) when swiping in battle
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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b20109c830
Test version of swipe gesture for in-combat attacks
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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1cec6918a0
Fix spellcast cancelation in battle
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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ad3e54e6c0
Reduced usage of topWindow() method
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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7838190ef4
Moved window stack management from GuiHandler to new class
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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fbc05c70ac
vcmi: camelCase methods of new classes
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%!s(int64=2) %!d(string=hai) anos |
Konstantin P
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b472c89276
vcmi: make some CStack properties private
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%!s(int64=2) %!d(string=hai) anos |
krs
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e348193f7e
Tactics movement is limited to movement range
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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e3ed728193
Merge pull request #1932 from rilian-la-te/proper-teleport
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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44b83b2e11
Merge master -> develop
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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1978e6f8e8
Do not show unit information on dead creatures
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%!s(int64=2) %!d(string=hai) anos |
Konstantin P
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384ee99834
vcmi: configurable teleport v2
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%!s(int64=2) %!d(string=hai) anos |