Laserlicht
|
63ee20de6c
video campaign fix
|
1 gadu atpakaļ |
Laserlicht
|
89a39fcfc0
code review
|
2 gadi atpakaļ |
Laserlicht
|
be2b3afe48
implements sounds
|
2 gadi atpakaļ |
nordsoft
|
6da605ff83
Campaign meta strings
|
2 gadi atpakaļ |
Laserlicht
|
994da3fcf2
code review
|
2 gadi atpakaļ |
Laserlicht
|
fa19ed4e7c
format
|
2 gadi atpakaļ |
Laserlicht
|
00f07f93d1
wait while audio playing; no audio on custom campaigns
|
2 gadi atpakaļ |
Laserlicht
|
fc1ce85a72
basic voice support
|
2 gadi atpakaļ |
Ivan Savenko
|
8dfdfffd87
Use ResourcePath for audio files
|
2 gadi atpakaļ |
Ivan Savenko
|
ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
|
2 gadi atpakaļ |
Ivan Savenko
|
8420a90aa4
Reorganization of campaigns code
|
2 gadi atpakaļ |
Ivan Savenko
|
d1e5a347ff
Refactoring of campaign handler: rename types and use strong typing
|
2 gadi atpakaļ |
Ivan Savenko
|
8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
|
2 gadi atpakaļ |
nordsoft
|
91b4782a2f
Refactor more fields from campaign header
|
2 gadi atpakaļ |
Ivan Savenko
|
3fef2a5e1f
Moved Colors to a separate file, updated includes
|
2 gadi atpakaļ |
Ivan Savenko
|
ee7a573cb8
Refactoring of SDL API usage:
|
2 gadi atpakaļ |
Ivan Savenko
|
0cae259f53
Most of rendering in BattleInt is done via canvas
|
2 gadi atpakaļ |
Ivan Savenko
|
38b8fc0af8
Formatting: space -> tabs
|
2 gadi atpakaļ |
Ivan Savenko
|
4af9bc2461
Music: remember playback position of music tracks
|
2 gadi atpakaļ |
Alexander Shishkin
|
75f8c8b29a
Gui cleanup4 (#446)
|
7 gadi atpakaļ |
Arseniy Shestakov
|
ac66fc7f42
Full rework of pre-game interface and networking
|
7 gadi atpakaļ |