Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Michał W. Urbańczyk 7f97a56a28 Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version. 16 vuotta sitten
  red1939 f7a1b74092 Next batch of code clearing. 16 vuotta sitten
  red1939 3f3c019784 Next part of AI code cleaning/reformatting. 16 vuotta sitten
  red1939 ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 vuotta sitten
  Michał W. Urbańczyk 4c458a7e47 Bumped version, restored AI and Cage. 16 vuotta sitten
  Michał W. Urbańczyk 5073365eb9 Disable AI and Cage of Warlorlds for release (crashes) 16 vuotta sitten
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 vuotta sitten
  Michał W. Urbańczyk a424032ec3 Bumped version to 0.73d, restored AI. 16 vuotta sitten
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 vuotta sitten
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 vuotta sitten
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 vuotta sitten
  Michał W. Urbańczyk 1f0a1bd771 More fixes. 16 vuotta sitten
  Frank Zago 90c31d5cd5 Typo. 16 vuotta sitten
  Trevor Standley f4743d2fc6 Various fixes. Temporarily replaced neural network's output with random number. 16 vuotta sitten
  Trevor Standley af1a55e063 More AI stuff. 16 vuotta sitten
  Trevor Standley a3b6bb4892 AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. 16 vuotta sitten
  mateuszb 49a142b92e * minor changes 16 vuotta sitten
  Frank Zago 69217ff217 Compile fix for g++. 16 vuotta sitten
  Frank Zago 575840f641 Use amin instead of min. 16 vuotta sitten
  Trevor Standley 3d93e0acf0 AI doesn't try to visit itself. AI doesn't try to visit OPW/OPH objects that have been visited. Soon AI will be able to learn priorities. 16 vuotta sitten
  Trevor Standley 184676d7c4 AI now performs almost all basic operations. 16 vuotta sitten
  Trevor Standley cd4d3e6db3 16 vuotta sitten
  Trevor Standley 48581962ab More AI changes. Minor associated fixes. 16 vuotta sitten
  Michał W. Urbańczyk 310c369265 Fixed two possible block-ups in AI. Fixed possible problems with picking hero available to recruit (no more duplicates hopefully). 16 vuotta sitten
  Trevor Standley 07828ab335 16 vuotta sitten
  Trevor Standley 45d311a9f5 AI now attacks randomly. 16 vuotta sitten
  Michał W. Urbańczyk de1ed92379 * version set 0.73b 16 vuotta sitten
  Trevor Standley b987f02cb0 AI heroes move to random safe objects. 16 vuotta sitten
  Trevor Standley 3cdff92e42 AI walks around randomly until movement is almost out. Battle causes crash. 16 vuotta sitten
  Michał W. Urbańczyk 2f73b6cd1e * pressing enter or escape close spellbook 16 vuotta sitten