Commit History

Author SHA1 Message Date
  beegee1 feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 years ago
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  Michał W. Urbańczyk a9fd7b806c Fixed crash on the new month when there are no creatures that can get double growth. (#1219, possibly #1217) 12 years ago
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 years ago
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
  Ivan Savenko a75d237e93 compile fix 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  Michał W. Urbańczyk d23a5dcfdf Fixed #1208. 12 years ago
  Michał W. Urbańczyk 827d7b8681 Fixes for previous rev. 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. 12 years ago
  Michał W. Urbańczyk e31f5062f9 Fixed crashes when VCAI cannot find hero to recruit. 12 years ago
  mateuszb 043c7c52a3 * very important bugfix 13 years ago
  mateuszb f1c78e3260 * creature ID refactoring 13 years ago
  mateuszb 169cf3558d * changes in campaign handling 13 years ago
  Michał W. Urbańczyk f8d7473f9a * fixed vector<bool> serialization 13 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 13 years ago
  mateuszb 3c5d6dd79a * vector<bool> serialization 13 years ago
  mateuszb 8769f67c5d * JsonReader can convert to enums 13 years ago
  mateuszb ba3075317f * proper bool serialization 13 years ago
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 13 years ago
  DjWarmonger d325528aa5 For 0.91 release. 13 years ago
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 13 years ago
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 years ago
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
  Michał W. Urbańczyk ecd8947d8e Crashes on starting next campaign mission should be fixed. 13 years ago