beegee1
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dd78205ce8
-Added test subfolder and updated CMakeLists for unit testing - Added a test case for the DrawTerrainOperation class(does not pass all tests successfully, 6 failures left to fix) - Fixed a few bugs
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%!s(int64=12) %!d(string=hai) anos |
Ivan Savenko
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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%!s(int64=12) %!d(string=hai) anos |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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%!s(int64=12) %!d(string=hai) anos |
beegee1
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03c2aa9153
- Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile)
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%!s(int64=12) %!d(string=hai) anos |
beegee1
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45fccfb1a6
- Added new trace macro LOG_TRACE which autom. appends leaving func message - Removed old trace macros - Small refactoring in CMapEditManager - Changed documentation comments to /// style for various mapping header files
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%!s(int64=12) %!d(string=hai) anos |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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%!s(int64=12) %!d(string=hai) anos |