Commit History

Author SHA1 Message Date
  Ivan Savenko dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal 2 years ago
  Ivan Savenko 98fd939ed6 Cartographer/Observatory is now configurable object 2 years ago
  Ivan Savenko 898733eed7 Added Query to track visit duration for Taverns and Markets 2 years ago
  nordsoft 67e1200448 Remove forward declaration 2 years ago
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class 2 years ago
  Ivan Savenko 6a08a96d0c Added createObject call as wrapper around NewObject netpack 2 years ago
  Ivan Savenko 2636a0dcc3 Moved MetaString to a new file 2 years ago
  Ivan Savenko fc190b14bb Spell shrines can now be configured in json 2 years ago
  Tomasz Zieliński 351d596bdc Handle water Prisons and Taverns. 2 years ago
  Ivan Savenko 7db67a3101 int3 now has proper hasher function 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  nordsoft c0b90432cb Change callback interface 2 years ago
  nordsoft e440343921 Bypass initial version of spell callback 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  SoundSSGood 9f8aa25297 Backpack limit part4 (Using cheats, buying) 2 years ago
  SoundSSGood e23766280f Backpack limit part2 (Pick up, Dig up, Object rewards) 2 years ago
  Konstantin 4c4498b22a vcmi: modernize rest of lib 2 years ago
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar 2 years ago
  Ivan Savenko 4501036a04 Basic version of hero movement on map. Removed old code. 2 years ago
  Dydzio 2c09bfb22a Fix code formatting 2 years ago
  M 23de4a188b Change cartographer tile reveal logic to match H3 2 years ago
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules 3 years ago
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 years ago
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov 38fd05f655 Minor fix: apply Monday bonuses to heroes who have slept overnight 5 years ago
  Arseniy Shestakov 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging 7 years ago