|  Ivan Savenko | 35644da2b7
							
							Reogranize callback-related classes on 1 file = 1 class basis | 5 月之前 | 
				
					
						|  Laserlicht | 75a95d8513
							
							boost::lock_guard replace | 7 月之前 | 
				
					
						|  Laserlicht | 7dfb499edf
							
							replace boost locks with std | 7 月之前 | 
				
					
						|  Ivan Savenko | 645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` | 8 月之前 | 
				
					
						|  Xilmi | 6c4996ff54
							
							AI will now devalue the usefulness of non-flying units when attacking defensive structures in order to prevent suiciding against castles | 10 月之前 | 
				
					
						|  Ivan Savenko | 3479ec9651
							
							Per-hero artifact scoring for NKAI | 9 月之前 | 
				
					
						|  Ivan Savenko | be2327d000
							
							Removed no longer used or redundant constants | 11 月之前 | 
				
					
						|  Ivan Savenko | b25702f15e
							
							expose safeAttackRatio to AI config | 11 月之前 | 
				
					
						|  Ivan Savenko | 4aa73b40c9
							
							Split CTownHandler into smaller chunks | 1 年之前 | 
				
					
						|  Ivan Savenko | 6b8f94e6e7
							
							Merge remote-tracking branch 'vcmi/master' into develop | 1 年之前 | 
				
					
						|  Ivan Savenko | 24b77b0972
							
							Remove access to hero name translation | 1 年之前 | 
				
					
						|  Ivan Savenko | f3de2cfe1c
							
							Removed broken & unused serialization of player interface and AI | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 6e641dbdea
							
							#3824 - fix empty army with only commander issues | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 3939c4b9d3
							
							NKAI: stability fixes and regression | 1 年之前 | 
				
					
						|  Andrii Danylchenko | ed76d8a652
							
							NKAI: allow multiple tasks to be executed from one calculation | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 728f673763
							
							NKAI: remove static ai field | 1 年之前 | 
				
					
						|  Andrii Danylchenko | d6f1a5c2b3
							
							NKAI: parallel capture objects | 1 年之前 | 
				
					
						|  Andrii Danylchenko | adfcb650e2
							
							NKAI: object graph fixes | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 419d6a648b
							
							NKAI: optimize clusterization and pathfinding for object graph | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 376a17409f
							
							NKAI: initial implementation of object graph | 1 年之前 | 
				
					
						|  Ivan Savenko | 0c07384293
							
							Refactoring of serialization versioning handling | 1 年之前 | 
				
					
						|  Ivan Savenko | d5c4478816
							
							Remove most of non-const access to VLC entities | 1 年之前 | 
				
					
						|  Alexander Wilms | f3277b7953
							
							Define each identifier in a dedicated statement | 1 年之前 | 
				
					
						|  Ivan Savenko | 62cd8b12d4
							
							Converted several namespace enums to enum class | 2 年之前 | 
				
					
						|  Ivan Savenko | 17d3d663ee
							
							Converted creature ID and spell ID to new form | 2 年之前 | 
				
					
						|  Ivan Savenko | 87957e74c1
							
							Replaced boost::thread_specific_ptr with thread_local | 2 年之前 | 
				
					
						|  Ivan Savenko | 87fcfa4add
							
							Removed excessive pathfinder includes | 2 年之前 | 
				
					
						|  Ivan Savenko | d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage. | 2 年之前 | 
				
					
						|  Konstantin | 86f5d6de69
							
							vcmi: modernize headers | 2 年之前 | 
				
					
						|  Konstantin | 11b237a23c
							
							vcmi: massive refactoring v1 | 2 年之前 |