Andrii Danylchenko
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645c393e25
Nullkiller: fix freeze on accessing guarded object
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4 years ago |
Andrii Danylchenko
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1806dd8447
Nullkiller: remove AIhelper + refactoring
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5 years ago |
Andrii Danylchenko
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0705ee595a
Nullkiller: object clusterizer
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4 years ago |
Andrii Danylchenko
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223a52b3d1
Nullkiller: Try to join behavior and goal and see what come out of it.
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4 years ago |
Andrii Danylchenko
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5344df51c6
Nullkiller: capture guarded artifacts and other fixes
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4 years ago |
Andrii Danylchenko
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17a960e850
Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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4 years ago |
Andrii Danylchenko
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400967904b
Nullkiller AI: stabilization of build and prioritization fixes
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4 years ago |
Andrii Danylchenko
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de2361650b
Nullkiller AI: add Analyzers folder, add BuildingBehavior
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4 years ago |
Andrii Danylchenko
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eea5cb7f0b
Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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4 years ago |
Andrii Danylchenko
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e6eb9ccc03
Nullkiller: dismising and hiring hero in order to defend town
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4 years ago |
Andrii Danylchenko
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1096f2e9e6
Nullkiller: town portal fixes
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4 years ago |
Andrii Danylchenko
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ada76a5603
Nullkiller: fix file headers, move fuzzy config to ai folder
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4 years ago |
Andrii Danylchenko
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bcf8db3d05
Nullkiller: startup scripts
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4 years ago |
Andrii Danylchenko
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01975e339b
Nullkiller: android build fixes
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4 years ago |
Andrii Danylchenko
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4bf653f596
AI: danger hitmap using visible enemy heroes
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4 years ago |
Andrii Danylchenko
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286d084445
Nullkiller: better tracing and hero locking for hero chain
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4 years ago |
Andrii Danylchenko
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ffa626dc2f
AI: add ExecuteChain goal
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4 years ago |
Andrii Danylchenko
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87f1079c60
nullkiller&herochain stabilisation
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4 years ago |
Andrii Danylchenko
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cd0f479d7e
Nullkiller: rough implementation of prioritization
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4 years ago |
Andrii Danylchenko
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9c85e26d3c
Nullkiller: add engine and activate it for blue AI only. Engine does nothing
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4 years ago |