Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState hai 5 meses
  Ivan Savenko fe2f5f9217 Pathfinder now uses CGameState directly instead of inheriting callback hai 5 meses
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer hai 6 meses
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar hai 8 meses
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked hai 9 meses
  Ivan Savenko ff2de1661a Enable one-way monoliths for AI hai 9 meses
  Ivan Savenko a8e84c55f6 Fix some of the new warnings from sonarcloud hai 1 ano
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game hai 1 ano
  Andrii Danylchenko 683c363946 NKAI: whirlpool hai 1 ano
  Andrii Danylchenko 157443c1df #3876 - allow to embark after battle for AI pathfinder hai 1 ano
  Andrii Danylchenko 728f673763 NKAI: remove static ai field hai 1 ano
  Andrii Danylchenko ff654c2148 NKAI: fix build hai 1 ano
  Andrii Danylchenko 30d9daf62c NKAI: improve boat handling by object graph, a set of fixes hai 1 ano
  Andrii Danylchenko b236384356 NKAI: graph add battle layer hai 1 ano
  Andrii Danylchenko 376a17409f NKAI: initial implementation of object graph hai 1 ano
  Andrii Danylchenko 2dd0d76412 NKAI: water and air walking %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 1806dd8447 Nullkiller: remove AIhelper + refactoring %!s(int64=5) %!d(string=hai) anos
  Andrii Danylchenko f832a8b3cd Nullkiller: calibration and small behavior fixes %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 774f531c4e hero chain stabilisation %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 62e5366a08 AI: rough hero chain stabilisation %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko a88181acd7 AI: separate hero chain recalculation %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 0bff5f9eb6 AI pathfinding shared storage %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko be4f803d4a Nullkiller: copy VCAI %!s(int64=4) %!d(string=hai) anos