Ivan Savenko
|
c0850f41b3
Pathfinder now uses IGameInfoCallback instead of CGameState
|
hai 5 meses |
Ivan Savenko
|
fe2f5f9217
Pathfinder now uses CGameState directly instead of inheriting callback
|
hai 5 meses |
Ivan Savenko
|
4d57a8ed36
Prefer to pass CGameState as reference instead of pointer
|
hai 6 meses |
Andrii Danylchenko
|
376a17409f
NKAI: initial implementation of object graph
|
hai 1 ano |
Alexander Wilms
|
522cb571b3
Remove redundant `virtual` specifiers
|
hai 1 ano |
Ivan Savenko
|
bd4d2788ed
Split pathfinder into multiple smaller files
|
%!s(int64=2) %!d(string=hai) anos |
Andrii Danylchenko
|
eeea01d778
NKAI: namespace
|
%!s(int64=3) %!d(string=hai) anos |
Andrii Danylchenko
|
1806dd8447
Nullkiller: remove AIhelper + refactoring
|
%!s(int64=5) %!d(string=hai) anos |
Andrii Danylchenko
|
f832a8b3cd
Nullkiller: calibration and small behavior fixes
|
%!s(int64=4) %!d(string=hai) anos |
Andrii Danylchenko
|
0bff5f9eb6
AI pathfinding shared storage
|
%!s(int64=4) %!d(string=hai) anos |
Andrii Danylchenko
|
be4f803d4a
Nullkiller: copy VCAI
|
%!s(int64=4) %!d(string=hai) anos |