Ivan Savenko
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84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
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1 jaar geleden |
Ivan Savenko
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e54287ea5d
Converted remaining identifier to new system
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2 jaren geleden |
Ivan Savenko
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87957e74c1
Replaced boost::thread_specific_ptr with thread_local
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2 jaren geleden |
Ivan Savenko
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08cfbe79cf
Added encapsulation for movement points access
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2 jaren geleden |
Ivan Savenko
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f7b27da00e
Implemented support for "coast visitable" objects:
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2 jaren geleden |
Ivan Savenko
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87fcfa4add
Removed excessive pathfinder includes
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2 jaren geleden |
Ivan Savenko
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acac42291e
Remove excessive CMap.h includes
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2 jaren geleden |
Ivan Savenko
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fa6f7513e8
All heroes-related strings are passed through translator
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2 jaren geleden |
Ivan Savenko
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d85ee019ec
Removed CGHeroInstance::convertPosition method
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2 jaren geleden |
DjWarmonger
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7ba271edf1
Rotation rebase2 (#912)
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3 jaren geleden |
John Bolton
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a05ae78e67
Fixed lots of warnings.
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5 jaren geleden |
Andrii Danylchenko
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c96be75f41
AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point
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6 jaren geleden |
AlexVinS
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da20aa2388
Use the same cost value in Pathfinder and fuzzy evaluations.
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6 jaren geleden |
AlexVinS
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4b5910c2f4
VCAI performance improvements
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6 jaren geleden |
AlexVinS
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f1cd4656ff
Fixed warnings.
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6 jaren geleden |
Andrii Danylchenko
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bdaf127976
AI: explore logical optimization
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6 jaren geleden |
Andrii Danylchenko
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04047d0a1a
AI: refactor explore further
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6 jaren geleden |
Andrii Danylchenko
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edc5abe49d
AI: tweak explore to work with new pathfinding.
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6 jaren geleden |
Andrii Danylchenko
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035d279ae8
Refactor CGHeroInstance, make spells private
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6 jaren geleden |
Andrii Danylchenko
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e1b922f7b8
AI goals refactoring (#524)
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6 jaren geleden |