Ivan Savenko
|
35644da2b7
Reogranize callback-related classes on 1 file = 1 class basis
|
5 月之前 |
Ivan Savenko
|
bdae7285ae
Objects list is now private member of CMap
|
7 月之前 |
Ivan Savenko
|
cbcd48aabb
Fix build
|
8 月之前 |
Ivan Savenko
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 月之前 |
Ivan Savenko
|
156de5b17e
Added GameInstance class
|
8 月之前 |
Ivan Savenko
|
ffd37a8fa8
Removed CGI in favor of VLC. Map handle is for now global variable
|
8 月之前 |
Ivan Savenko
|
cacceda950
Renamed CGuiHandler to GameEngine
|
8 月之前 |
Ivan Savenko
|
08fbcd5239
TerrainTile now uses identifiers instead of pointers to VLC
|
1 年之前 |
Ivan Savenko
|
a8f8c3f4b1
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
|
1 年之前 |
Ivan Savenko
|
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
|
1 年之前 |
Ivan Savenko
|
d502850054
Add network thread termination logic for adventure map animations
|
1 年之前 |
Ivan Savenko
|
eb167d94a6
Mod compatibility check is now in a separate class and not part of
|
1 年之前 |
Johannes Schauer Marin Rodrigues
|
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2 年之前 |
Ivan Savenko
|
195320dcf2
Removed remaining references to 'pim' name
|
2 年之前 |
Ivan Savenko
|
d6b9fa8fbd
Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock
|
2 年之前 |
Ivan Savenko
|
8c0d78f1d9
Added initiator-player to packs that add/remove/move objects
|
2 年之前 |
Ivan Savenko
|
44d16b32fe
Use API identical to std classes where possible
|
2 年之前 |
Ivan Savenko
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 年之前 |
Ivan Savenko
|
bfe7bb11ab
Fix crash on winning scenario
|
2 年之前 |
Ivan Savenko
|
1d03900f16
Fix render priority of heroes
|
2 年之前 |
Ivan Savenko
|
58aa5c0427
Formatting
|
2 年之前 |
Ivan Savenko
|
b57a07b10f
Restored ambient sounds functionality
|
2 年之前 |
Ivan Savenko
|
cdcd5a29dd
Updated path to renamed directory
|
2 年之前 |
Ivan Savenko
|
225ae2ed46
Renamed directory
|
2 年之前 |