提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 月之前
  Ivan Savenko bdae7285ae Objects list is now private member of CMap 7 月之前
  Ivan Savenko cbcd48aabb Fix build 8 月之前
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 8 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 月之前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 月之前
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年之前
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 年之前
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
  Ivan Savenko d502850054 Add network thread termination logic for adventure map animations 1 年之前
  Ivan Savenko eb167d94a6 Mod compatibility check is now in a separate class and not part of 1 年之前
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
  Ivan Savenko 195320dcf2 Removed remaining references to 'pim' name 2 年之前
  Ivan Savenko d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock 2 年之前
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 年之前
  Ivan Savenko 44d16b32fe Use API identical to std classes where possible 2 年之前
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 年之前
  Ivan Savenko bfe7bb11ab Fix crash on winning scenario 2 年之前
  Ivan Savenko 1d03900f16 Fix render priority of heroes 2 年之前
  Ivan Savenko 58aa5c0427 Formatting 2 年之前
  Ivan Savenko b57a07b10f Restored ambient sounds functionality 2 年之前
  Ivan Savenko cdcd5a29dd Updated path to renamed directory 2 年之前
  Ivan Savenko 225ae2ed46 Renamed directory 2 年之前