|  Ivan Savenko | 829739da24
							
							Reduce usage of implicit conversions to int | há 6 meses atrás | 
				
					
						|  Ivan Savenko | cacceda950
							
							Renamed CGuiHandler to GameEngine | há 8 meses atrás | 
				
					
						|  Ivan Savenko | 9fba3d97f1
							
							Renamed & unified OBJECT_CONSTRUCTION macro set | há 1 ano atrás | 
				
					
						|  Ivan Savenko | 30e0a16ee9
							
							Fix some 'new' issues reported by Sonar Cloud | há 1 ano atrás | 
				
					
						|  Tomasz Zieliński | 34d8afaa67
							
							Even better alignment | há 1 ano atrás | 
				
					
						|  Tomasz Zieliński | 4f7a8d83cc
							
							Tweak text alignment | há 1 ano atrás | 
				
					
						|  Tomasz Zieliński | f28438902a
							
							Fit 3 resources in creature recruitmnet window | há 1 ano atrás | 
				
					
						|  Alexander Wilms | 73019c204d
							
							Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers | há 1 ano atrás | 
				
					
						|  Ivan Savenko | 823ffa7a07
							
							Always use ResourcePath for referencing images and animations | há 2 anos atrás | 
				
					
						|  Ivan Savenko | 8b61c0d59b
							
							Replaced CIntObject::type bitfield with bool's. Added input blocking. | há 2 anos atrás | 
				
					
						|  Konstantin | 5366f9190e
							
							vcmi: reduce boost::lexical_cast usage | há 2 anos atrás | 
				
					
						|  Ivan Savenko | 8a9492d129
							
							Moved client files to more suitable locations | há 2 anos atrás |