Ivan Savenko
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0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
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2 years ago |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
Ivan Savenko
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dfc72134f2
Removed unused property
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2 years ago |
Ivan Savenko
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8dfdfffd87
Use ResourcePath for audio files
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2 years ago |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
Ivan Savenko
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8dde8018d0
Implemented support for fixed monster def's from hota
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2 years ago |
Konstantin
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
Konstantin
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
Konstantin
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1d34c73c2d
vcmi: split CBonusSystemNode, BonusParams and prop
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2 years ago |
Konstantin
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6fa1b2b19f
vcmi: move bonuses to its own folder
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2 years ago |
Konstantin P
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e5f78a8997
vcmi: fix tests with latest develop
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2 years ago |
Konstantin
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9db2e2068e
vcmi: fixup crash
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2 years ago |
Konstantin
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4da97682be
vcmi: remove code duplication for native terrain
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2 years ago |
Konstantin
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fedf7d377c
vcmi: remove TFaction
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2 years ago |
Konstantin
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9f8dcfc736
CCreatureHandler: load old stack exp as global effects
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2 years ago |
Konstantin
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6d9859932b
vcmi: add native terrain entity
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2 years ago |
Konstantin
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11b237a23c
vcmi: massive refactoring v1
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2 years ago |
Ivan Savenko
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c661419897
Merge pull request #1700 from rilian-la-te/resource-array
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2 years ago |
Andrey Filipenkov
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c0c19557af
fix method documentation
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2 years ago |
Konstantin
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bbbbfe00f0
Modernize resourceSet
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2 years ago |
Ivan Savenko
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
Konstantin
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
Konstantin
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a364e39b50
vcmi: remove old war machine code
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2 years ago |
Ivan Savenko
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8c52cbcd00
Merge pull request #1429 from dydzio0614/creature-numeric-quantities
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2 years ago |
Ivan Savenko
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0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
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2 years ago |
Ivan Savenko
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c3a2dee45a
Code cleanup
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2 years ago |
Ivan Savenko
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42df5626d9
Added Color class to replace SDL_Color
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2 years ago |
Ivan Savenko
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a853045509
Removed unused value from creature config
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2 years ago |
Ivan Savenko
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d34efaeb81
All battle effects now use time-based timings
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2 years ago |
Dydzio
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685d63603d
Merge branch 'develop' into creature-numeric-quantities
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2 years ago |