Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction hai 5 meses
  Laserlicht 4e73f7d90f shared_mutex replace boost hai 7 meses
  Laserlicht 75a95d8513 boost::lock_guard replace hai 7 meses
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Konstantin 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: %!s(int64=12) %!d(string=hai) anos
  alexvins c0ce8712c1 add some missing licence headers %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko f426a48d09 - fixes for gcc-4.7 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) %!s(int64=13) %!d(string=hai) anos