Commit History

Author SHA1 Message Date
  Opuszek 10a4a3adee Fixes build warning in Potential Targets 1 month ago
  Opuszek 6b97fc306d fix berserk 3 months ago
  Opuszek ac3991b899 Rename a misleading method 3 months ago
  Ivan Savenko e90d8c318d Configurable multi-hex attacks 5 months ago
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
  Ivan Savenko 40bff74195 Use small vector for unit list 9 months ago
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method 9 months ago
  MichalZr6 dbe82b94f6 Changes following review: 9 months ago
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 10 months ago
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 year ago
  Dydzio 1a2d349267 Initial unconditionally working version 1 year ago
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
  Andrii Danylchenko 3d856bfa9d Merge remote-tracking branch 'origin/develop' into battle-ai-fixes 1 year ago
  Andrii Danylchenko 9edb0afff8 BattleAI: fix dragonbreath retaliation 1 year ago
  Andrii Danylchenko 33e0eeaa8a BattleAI: fix dragon breath 1 year ago
  Ivan Savenko 5bd9a32d97 Implemented simple target selection logic for arrow towers 1 year ago
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling 1 year ago
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 year ago
  Ivan Savenko 85de3143ff Fixed Genie spellcasting logic to account for spell immunities 1 year ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 years ago
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 years ago
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
  krs 1bb5077231 Renamed getMovementRange to ObtainMovementRange as per request 2 years ago
  krs e348193f7e Tactics movement is limited to movement range 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Konstantin P f11fa8f0c8 Teleport: can trigger obstacles now 2 years ago
  Konstantin P 384ee99834 vcmi: configurable teleport v2 2 years ago