Commit History

Author SHA1 Message Date
  Ivan Savenko d1f9c497a3 Fix handling of bonuses with negative values 3 months ago
  Ivan Savenko 1e3e2f665c Remove strange & unused double-selector logic 4 months ago
  Ivan Savenko ab0f6ed8cd Simplified hero creature specialties logic 4 months ago
  Ivan Savenko e829d723b2 Replace global bonus tree change counter with per-node counter 9 months ago
  Ivan Savenko dea1eba20b Rework and optimize turnInfo used by pathfinder 9 months ago
  Ivan Savenko ab45c58e26 Use small_vector for bonus list to reduce allocations 10 months ago
  K a6c7fda649 avoid one loop in BonusList::totalValue() 1 year ago
  Ivan Savenko c00a1e1b0c Fixed new issues detected by SonarCloud 1 year ago
  Ivan Savenko ad972eb7e2 Optimize BonusList::totalValue 1 year ago
  Kris-Ja 27ba4f10be Fix BonusLimitEffect #3070 1 year ago
  Ivan Savenko 08a27663f9 Reworked JsonNode constructors to more logical form 1 year ago
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
  Ivan Savenko 80e6485965 MetaIdentifier now uses std::variant internally 2 years ago
  Konstantin e60a4318c3 vcmi: a bunch of forward definitions 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Konstantin 29c76fb9bf HeroBonus: split BonusList 2 years ago