Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 9dfef773e2 Remove unnecessary includes hai 5 meses
  Ivan Savenko c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState hai 5 meses
  Ivan Savenko fe2f5f9217 Pathfinder now uses CGameState directly instead of inheriting callback hai 5 meses
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer hai 6 meses
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked hai 9 meses
  Ivan Savenko 04a81fee87 Reduce size of CGPathNode and AIPathNode hai 1 ano
  Ivan Savenko 3847e3e2b4 Better comments, remove dead code hai 1 ano
  Ivan Savenko ef29c47408 Added GUARDED state to distinguish from blocked visitable hai 1 ano
  Alexander Wilms 2ea78a5883 Fix float comparisons hai 1 ano
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers hai 1 ano
  Ivan Savenko 885dce0c27 Replace static_cast's of Identifiers with getNum call %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 03c3797945 Fixed pathfinding with free ship boarding (Admiral's Hat) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos