Historique des commits

Auteur SHA1 Message Date
  Michał Zaremba a1c7d39d53 Another approach for getSpellEffectValue and Damage::getHealthChange. il y a 2 mois
  Michał Zaremba f984f925df SpellEffectValue: add creatureID to carry unit type (res/summon) il y a 2 mois
  Michał Zaremba 1ed59213ff Show additional info in battle log on hover with active spell il y a 3 mois
  MichalZr6 30bd975f95 Use unit->getHexes() il y a 1 an
  MichalZr6 dbe82b94f6 Changes following review: il y a 1 an
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions il y a 1 an
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
  Ivan Savenko 5dcef193a3 Block spellcasting if 0 creatures will be raised il y a 1 an
  Ivan Savenko 184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access il y a 2 ans
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files il y a 2 ans
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's il y a 2 ans
  Ivan Savenko 9d31830c74 Fix check for Demon Summon targets il y a 2 ans
  Ivan Savenko 1fab2e2e34 Do not allow rising of corpses below alive stack il y a 2 ans
  Ivan Savenko 84af64ce6b Removed magical initialization of registry via static variables il y a 2 ans
  Konstantin e82cc56ddb vcmi: modernize lib/spells/effects il y a 3 ans
  Ivan Savenko 9248e06ae0 Demon summon is now a spell. DEMON_SUMMONING bonus has been removed il y a 3 ans