beegee1
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e01ef8e36a
- Fixed mantis #1576 (doesn't hang game)
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12 years ago |
Ivan Savenko
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71d6b0fea9
- Fixed some warnings from cppcheck
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12 years ago |
Michał W. Urbańczyk
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92246a2c17
* Fixed #1417 — infinite loop of AI trying to visit allied creture generator
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12 years ago |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 years ago |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
mateuszb
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fcdc3f0bdd
Various changes, including exprank limiter and development towards Tactics secondary skill support.
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14 years ago |
Michał W. Urbańczyk
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a53ec23556
Stupid AI is capable of winning / losing battle.
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15 years ago |
mateuszb
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957f1764d7
* some progress in StupidAI
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15 years ago |
mateuszb
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b3fd14b524
* splitted CGameState into general game state and battle game state
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15 years ago |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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15 years ago |