Commit History

Author SHA1 Message Date
  beegee1 e01ef8e36a - Fixed mantis #1576 (doesn't hang game) 12 years ago
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
  Michał W. Urbańczyk 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator 12 years ago
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  mateuszb fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. 14 years ago
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. 15 years ago
  mateuszb 957f1764d7 * some progress in StupidAI 15 years ago
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 years ago
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 years ago