提交歷史

作者 SHA1 備註 提交日期
  Ivan Savenko 0fa83c0478 Implemented mod-friendly loading of town building icons for campaigns 5 月之前
  Ivan Savenko 2bf951a4cf Support for objects from mods as campaign scenario bonuses 6 月之前
  Ivan Savenko 2cd29c1893 Rework campaign bonuses storage in type-safe form 6 月之前
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 7 月之前
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 8 月之前
  Laserlicht 47cfe01141 seperate identifier 8 月之前
  Laserlicht 5b74f7f19e code review (first batch) 8 月之前
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 9 月之前
  Ivan Savenko e5a095a237 Remove main menu global. Now accessed via GameInstance 9 月之前
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 10 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 月之前
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 月之前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 月之前
  Laserlicht b276603b34 fixes #5324 9 月之前
  Laserlicht 97e2480e7d blink only accessible scenarios 11 月之前
  Laserlicht 72f498f2c8 add region blink #3601 11 月之前
  Laserlicht 94606ba5a3 campaign map description size 1 年之前
  Laserlicht b2da317906 fixes audio playback after using Back button 1 年之前
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class 1 年之前
  Laserlicht 2d60252e4c read from mapheader; move chr to subfolder 1 年之前
  Laserlicht 138cbc6a81 scenario name for campaigns 1 年之前
  Laserlicht 21c3cf0960 rename and move window class 1 年之前
  Laserlicht 2fbdeb3a5d skippable video intro 1 年之前
  Laserlicht 8fc3fe3cc3 scaling 1 年之前
  Laserlicht 822fa61bf2 intro rework 1 年之前
  Laserlicht 258d298775 Merge branch 'develop' into outro_support 1 年之前
  Laserlicht 7ae8514657 allow double click for bonus selection 1 年之前
  Laserlicht 6d9385b8bd outro for RoE 1 年之前
  Laserlicht c7064377da code review 1 年之前