コミット履歴

作者 SHA1 メッセージ 日付
  beegee1 a03d01bd3f - Updated TODOs, removed unused method declaration, updated comments 12 年 前
  beegee1 9d0387140f - Fixed bug when the type id of the hero placeholder is the same as a already placed hero or prisoned hero 12 年 前
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large 12 年 前
  beegee1 b8eddcd9a8 - Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3 12 年 前
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 年 前
  beegee1 f0cbbbdb70 - Refactored method CGameState::init 12 年 前
  beegee1 b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) 12 年 前
  beegee1 2d095cf20a - Fixed days without castle counter 12 年 前
  Ivan Savenko b1e638d1af More fixes: 12 年 前
  Ivan Savenko 3d3f93275d Multiple minor fixes: 12 年 前
  beegee1 c786a3076a - Refactored victory loss condition checks 12 年 前
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 年 前
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 年 前
  Ivan Savenko f56cccb716 - fixed bug where having towns with less than 16 heroes would result in 12 年 前
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE 12 年 前
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年 前
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck 12 年 前
  Ivan Savenko 0e3eae3095 patch from KroArtem 12 年 前
  Michał W. Urbańczyk 9ee3133077 Fixed crash on game start when buildings are customized, should finally solve #1444. 12 年 前
  Michał W. Urbańczyk 0e5a59e2a5 Changes related to #1444 — fixing affected savegames, assert to detect when things go wrong. 12 年 前
  beegee1 a13d72b636 - Fixed GCC warning 12 年 前
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 年 前
  DjWarmonger 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 年 前
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. 12 年 前
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 年 前
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 年 前
  Ivan Savenko 4cc28d5e91 compile fix 12 年 前
  Michał W. Urbańczyk 11bcc48cc3 Version bump 0.92c. Fixed #1268. Split a few mehods from CGameState::init. 12 年 前
  beegee1 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring 12 年 前
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 年 前