Commit History

Author SHA1 Message Date
  Alexander Wilms e2eeec96a9 Fix stuttering animations when using high frame rate limit or vsync 2 years ago
  Alexander Wilms bfa5ef7990 Don't sleep in FramerateManager::framerateDelay() if VSync is enabled 2 years ago
  Ivan Savenko 3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks 2 years ago
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH 2 years ago