Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk 8421c901a4 * a lot of improvements 18 years ago
  Michał W. Urbańczyk 7d4aa0c803 * resource bar 18 years ago
  Michał W. Urbańczyk 16a1861fc4 * heroList 18 years ago
  Michał W. Urbańczyk 8c445b0ada * half-working minimap 18 years ago
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder 18 years ago
  mateuszb d708669a75 * some functions have been written 18 years ago
  mateuszb 8cc7e103bd * some stuff with pathfinding (some functions need to be written, maybe someone help me?) 18 years ago
  mateuszb 548e8582ec * correct calculating blocked / vistable positions 18 years ago
  Michał W. Urbańczyk a3c45bcaa2 * buttons can use more than one def 18 years ago
  mateuszb 2fa2910777 * some minor improvements 18 years ago
  Michał W. Urbańczyk 6b0f209626 * VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files 18 years ago
  mateuszb ae279c79c5 * first version of player interface displaying 18 years ago
  mateuszb 9c5bc83b16 * displaying roads and static rivers 18 years ago
  Michał W. Urbańczyk b38a8c9557 * CPreGame's buttons less ugly 18 years ago
  Michał W. Urbańczyk 060dc4c785 * new files: CGameState.h and int3.h 18 years ago
  Michał W. Urbańczyk 40607240b4 Added hero selection (buggy) 18 years ago
  Michał W. Urbańczyk db65d9ee15 * CLodHandler now stories entries in nodrze (much faster searching) 18 years ago
  mateuszb e491be6041 wczytywanie zdarzeń globalnych 18 years ago
  Michał W. Urbańczyk 9da4a74991 * [new] timeHandler - drobna tymczasowa klasa do pomiarów czasu 18 years ago
  Michał W. Urbańczyk 01e84b9e40 Na początek. 18 years ago