提交历史

作者 SHA1 备注 提交日期
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年之前
  mateuszb 6a81c8b1af * campaign against magic numbers 13 年之前
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 年之前
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 年之前
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 年之前
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 年之前
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 年之前
  Michał W. Urbańczyk 76eb0ed429 Rewritten VCAI::pickBestCreatures. Should fix the compilation error ( http://forum.vcmi.eu/viewtopic.php?p=6605#6605 ). 13 年之前
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 年之前
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 13 年之前
  Michał W. Urbańczyk b54489ecb7 Fixed #873 and #877. 13 年之前
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 年之前
  Michał W. Urbańczyk 1abf089bc7 Missed fixed for #858 (TortoiseSVN tricked me...) 13 年之前
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. 13 年之前
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 13 年之前
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. 14 年之前
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. 14 年之前
  Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774. 14 年之前
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 年之前
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. 14 年之前
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. 14 年之前
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 年之前
  Michał W. Urbańczyk 212bc13ad6 Fixed #755 and #759. 14 年之前
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 年之前
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 年之前
  Michał W. Urbańczyk a461326380 Fixed #634 and #703. 14 年之前
  Michał W. Urbańczyk 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, 14 年之前
  Michał W. Urbańczyk 23d0221611 One more fix for 0.83c build. 14 年之前