Commit History

Auteur SHA1 Bericht Datum
  DjWarmonger e3d968e284 Generate Grail to not crash at Obelisks. 11 jaren geleden
  DjWarmonger 495c39304d Fixed crash due to incorrect RMG options. 11 jaren geleden
  DjWarmonger 0edaf4fa8a Merge pull request #26 from vcmi/FFMpeg 11 jaren geleden
  DjWarmonger 8b10f70afd Migrating to MSVS 2013, which allows to delete inttypes.h file. 11 jaren geleden
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants 11 jaren geleden
  DjWarmonger 3acbda75ef Restored old function signature for sanity. 11 jaren geleden
  AlexVinS b654ea831b [RMG] Fix mingw build, fix some warnings 11 jaren geleden
  DjWarmonger 67d8a24f0b Experiments with object distance. 11 jaren geleden
  DjWarmonger e65b85873c Added prisons. hero experience is set to zero due to problem with leveling http://bugs.vcmi.eu/view.php?id=1804 11 jaren geleden
  DjWarmonger 156e19cdf6 Various optimizations based on RMG profiling. 11 jaren geleden
  DjWarmonger 4b28afcaa4 Fixed counting of faction-aligned zones. 11 jaren geleden
  DjWarmonger be8c9c8378 Correct strength of zone guards. Logs for guard strength. 11 jaren geleden
  DjWarmonger 966873181f Do not let monsters or treasures spawn near already placed monsters. 11 jaren geleden
  DjWarmonger 22d26db694 Correct placement of non-overlapping objects. 11 jaren geleden
  DjWarmonger ced3d32f3f Scale dwelling / pandora with creatures value according to number of native zones. 11 jaren geleden
  DjWarmonger d942858ef9 Throw exception when there are not enough two-way monoliths available. 11 jaren geleden
  DjWarmonger 05c2a4e716 Better gravity-based algorithm. 11 jaren geleden
  DjWarmonger 5fb07ded38 Correct underground terrains. More improvements for connection placement. 11 jaren geleden
  DjWarmonger d4d3f1a568 More tweaks. 11 jaren geleden
  DjWarmonger ab748ae221 Somewhat better gate placement, attempt to add rocky tiles to underground zones. 11 jaren geleden
  DjWarmonger d118fbffe8 Correct placement of subterranean gates. 11 jaren geleden
  DjWarmonger bae9f2083f Workaround for hero & town issue. Game still crashes elsewhere, though. 11 jaren geleden
  DjWarmonger e51e2190fd Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 jaren geleden
  Ivan Savenko c605e2d10c Gcc compile & warning fixes 11 jaren geleden
  DjWarmonger 901188e2e1 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 jaren geleden
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 jaren geleden
  DjWarmonger f84e25fa78 Somewhat better algorithm for paths, helps balance object distribution. 11 jaren geleden
  DjWarmonger aa54803c50 Refactoring, clearing logs. 11 jaren geleden
  DjWarmonger 236b3ec807 Zones will get random network of passable paths inside them. Treasures will try to fill all remaining fields. 11 jaren geleden
  DjWarmonger b3a39f4920 Misc improvements & tests. 11 jaren geleden