Commit történet

Szerző SHA1 Üzenet Dátum
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 9 hónapja
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features 10 hónapja
  Ivan Savenko 82b81a7853 Added better error reporting for unclear crashes 10 hónapja
  Laserlicht 6795c9afb6 animations working 1 éve
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: 1 éve
  Andrii Danylchenko da46d5d01b BattleAI: take into account defender dragon breath and other mutitarget attacks 1 éve
  Ivan Savenko 5b9130c288 Fixes broken player-coloring on animations (e.g. hero in battle) 1 éve
  Ivan Savenko 81c7c0ce24 Fixed loading of flipped and duplicate images in animations 1 éve
  Ivan Savenko e4bed98674 Replaced raw json nodes with ImageLocator class 1 éve
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime 1 éve
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 éve
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler 1 éve
  Ivan Savenko 230add02e4 Remove no longer used code 1 éve
  Ivan Savenko c1ebb6b0e3 Try to use lazy loading for animations 1 éve
  Ivan Savenko a8a330f39f Remove unused code and no longer needed caching 1 éve
  Ivan Savenko 600b06b74d Moved all handling of image loading to render handler 1 éve
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class 1 éve
  Alexander Wilms 434371195d JsonNode constructors: Take fileName as argument 1 éve
  Ivan Savenko 08a27663f9 Reworked JsonNode constructors to more logical form 1 éve
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis 1 éve
  Ivan Savenko 858ba22a27 Ignore corrupted .def files 2 éve
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve
  Ivan Savenko 9cfcf5ea19 Fix regressions 2 éve
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path 2 éve
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 éve
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 éve
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage 2 éve
  Ivan Savenko def1e35836 Use SDL BlitMode's to speed up image rendering 2 éve
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 éve
  Ivan Savenko 4d8d886317 Move all created files into better locations 2 éve