Commit History

Author SHA1 Message Date
  Ivan Savenko e494171de3 - several changes to get reusable code 14 years ago
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 years ago
  Michał W. Urbańczyk 362f413b4d Fixing #127 and #702. 14 years ago
  Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 years ago
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. 14 years ago
  Ivan Savenko 0f605256e9 - added new files to build system 14 years ago
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 years ago
  Michał W. Urbańczyk b5a546349b Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother. 14 years ago
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 years ago
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 years ago
  Michał W. Urbańczyk 236345e61d Fixed #674, #675, #676, #677. 14 years ago
  Michał W. Urbańczyk e505328fcd Reverted r1992 for now [boost < 1.46 won't work with it] 14 years ago
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 years ago
  mateuszb 0482195489 * bug 652 fixed 14 years ago
  mateuszb 4647d4af2c boost 1.46 compile fixes. 14 years ago
  Michał W. Urbańczyk 99a7320e99 Fixes for Altar of Sacrifice (got broken after artifact rewrite) 14 years ago
  Michał W. Urbańczyk 0c700f97cd A little progress with Eagle Eye and Tactics. 14 years ago
  mateuszb 8a4187df16 * fixed displaying animation of creature starting moving 14 years ago
  Michał W. Urbańczyk a3ba75b0b7 Various fixes, mainly around garrisons. 14 years ago
  Michał W. Urbańczyk 092ab5a77f Fix for #662. 14 years ago
  Michał W. Urbańczyk e6d577c233 Mostly done combined artifacts. 14 years ago
  Michał W. Urbańczyk 3fde9e45df Partially redone combined artifacts. 14 years ago
  mateuszb 2451c0dea6 * a bit better stack reversing 14 years ago
  Michał W. Urbańczyk 28550c85fd Merged Ivan's changes in trunk ( r1918 ) 15 years ago
  Ivan Savenko 77ba5a5cd6 - some minor fixes: #626 #597 #275 15 years ago
  mateuszb 957f1764d7 * some progress in StupidAI 15 years ago
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. 15 years ago
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 years ago
  mateuszb 6383c9a013 * more extensive usage of CStack pointers instead of stack IDs 15 years ago