Ivan Savenko
							
						 | 
						
							
							
								e54287ea5d
							
							Converted remaining identifier to new system
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0240ee886d
							
							Converted (almost) all namespace enum's to enum classes
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62cd8b12d4
							
							Converted several namespace enums to enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								17d3d663ee
							
							Converted creature ID and spell ID to new form
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								44d16b32fe
							
							Use API identical to std classes where possible
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								87957e74c1
							
							Replaced boost::thread_specific_ptr with thread_local
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								ec0596f3dd
							
							NKAI: fix error message can not take away last stack
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								f1a9ae99ee
							
							NKAI: various behavior fixes, undo max_gold_preasure
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								c93bb0a502
							
							nkai: fixes and skill rewards
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								b19ac01bf9
							
							Fuzzy rework, added more defence and gather army routines
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								aed8c411fc
							
							Minor rework & cleanup of combat replays
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9acab48bc3
							
							Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								b1ef0f6301
							
							#1912 Some logging and fix for allied garrison
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								9b5f6ec7cf
							
							CArtifact getters setters
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1cbc6457ce
							
							Fix possible assertion failure on removing non-owned town
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								85262cf4f5
							
							Moved CGameState files into a separate directory
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								08cfbe79cf
							
							Added encapsulation for movement points access
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								69dc95c3c8
							
							Merge pull request #2235 from IvanSavenko/hota_h3m_support
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ebc7a82c2e
							
							Converted pathfinder enum's to enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d51fe62804
							
							Win/loss condition texts use MetaString
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage.
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								4b1b58b617
							
							Change Callback to abstract
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								48abf46824
							
							Merge pull request #2005 from IvanSavenko/advmap_refactor
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								d347db4c16
							
							Fix hero count calculation for resourceful ai mod
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7db67a3101
							
							int3 now has proper hasher function
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								bfc75ccd39
							
							Merge remote-tracking branch 'upstream/develop' into battle-dialog
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								ce3028bd73
							
							Intermediate commit
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								11b237a23c
							
							vcmi: massive refactoring v1
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a0e9e01b48
							
							Renamed & reorganized all game mechanics settings names
						 | 
						2 years ago |