Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 246281e62a Merged vcmi/beta with vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7e8516f927 Changed Sirens behavior to match H3 logic %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c0d5666a0 Return string by copy to fix cases when string is constructed on stack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84493e1bff Translate received string identifier before storing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85d7b470d4 Access to quests texts is now processed via translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP %!s(int64=2) %!d(string=hai) anos
  Dydzio 2c09bfb22a Fix code formatting %!s(int64=2) %!d(string=hai) anos
  M 23de4a188b Change cartographer tile reveal logic to match H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 25bceda4ea Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d85ee019ec Removed CGHeroInstance::convertPosition method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 49cbd5adc9 CGHeroInstance::convertPosition is no longer static method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 908e6892f3 Removed CGHeroInstance::getPosition pseudo-override %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes %!s(int64=2) %!d(string=hai) anos
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov b26db479d7 don't add Necromancy to Witch Hut on random maps %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 e4ac0d4370 Editor prerequisites [part 2] (#889) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 665bd4346e Fix getting battlefield crash %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 3b1d271ae0 allow configurable battleground graphics %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 a8265c7052 [0002285] Implement feature with extra resources near mines (#742) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko e219e1febf 3187 - fix whirlpool crash when exits are blocked %!s(int64=4) %!d(string=hai) anos
  AlexVinS a59e12ca5f tweaks %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Michał Kalinowski ac6b477aa2 Simplify statements %!s(int64=6) %!d(string=hai) anos
  Andrii Danylchenko 035d279ae8 Refactor CGHeroInstance, make spells private %!s(int64=6) %!d(string=hai) anos
  Arseniy Shestakov 708705aa96 CGLighthouse: workaround crash on map initialization. Fix issue 3020 %!s(int64=7) %!d(string=hai) anos