Ivan Savenko
							
						 | 
						
							
							
								b87897096c
							
							Filesystem handling is now more flexible
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								5f310aa20f
							
							Fixed all issues with Resurrection: #123, #1358
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b36be10e30
							
							
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d8a27d8f3c
							
							Refactored player-specific data into single struct BattleState.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a148c39e0a
							
							more battles animations:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								e45d174ba5
							
							Fixed crashes on Land Mines / Fire Wall casting.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								096d6ebf9c
							
							refactoring of CBattleInterface::show() and all related code
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								43db5587a1
							
							- minor fixes to battle animations
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1a77fee7f7
							
							more improvements for battle animations
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								4f7c6b8d34
							
							Fixed #688
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d4ce091d2b
							
							A patch from Gernsworth related to #1204 — spell effects will be layered along with the creatures.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								410ec92668
							
							Minor fixes:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								516684aaab
							
							Visual 2012 compile fixes.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								146a5e5ef8
							
							Made speed of most of battle animations time-based
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a1f545792b
							
							Compile fixes specific for VS 2012"
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2b45e13c5c
							
							c++03 -> c++11 switch:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								1a2c8de6ad
							
							Minor improvements.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dd808ef5cc
							
							bugfixing:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								06f0a29b31
							
							Compile fixes for gcc, as per http://forum.vcmi.eu/viewtopic.php?p=9638#9638
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								04d11519ef
							
							Quick Combat system setting works… if user doesn't click in the meantime.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4a0587d500
							
							More work on auto-fight.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								254f194220
							
							Some very early work towards autofight feature.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								6a88604937
							
							* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								30fb552fb4
							
							Patch from Gernsworth fixing #1283.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								fc6e72dc75
							
							* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block  itself after corrupted spell cast.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8be801a6dc
							
							- CMappedFileLoader class to remap WoG files to h3 names
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c6cc6e6301
							
							Large changeset, first part of editing H3 objects via mods feature. Changes:
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								c7c2686379
							
							- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								30bcec42c6
							
							- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
						 | 
						12 years ago |