Commit Verlauf

Autor SHA1 Nachricht Datum
  Fay e64c08df27 Initial; vor 10 Jahren
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero vor 11 Jahren
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects vor 11 Jahren
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts vor 11 Jahren
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
  Ivan Savenko 647b9c683f Reorganized client source tree: vor 11 Jahren
  Ivan Savenko 83099fdb78 Moved all non-window GUI elements out from GUI classes file. TODO: reorganize source tree vor 11 Jahren
  AlexVinS 195eae48ca Merge branch 'develop' into SDL2 vor 11 Jahren
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
  AlexVinS 4e4ba6654c fix Eye of magi, also fix #1608 vor 11 Jahren
  Ivan Savenko 44742814cd More cleanup: vor 11 Jahren
  Ivan Savenko b2e8c92383 Cleanup: vor 11 Jahren
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits vor 11 Jahren
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. vor 11 Jahren
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes vor 11 Jahren
  Ivan Savenko 1d17d60449 gcc update: vor 11 Jahren
  Ivan Savenko 7f276185bd Moving files: vor 11 Jahren
  Ivan Savenko d2ae847ecf - files in local directories (saves & configs) now always have higher vor 11 Jahren
  Ivan Savenko 1f325bafb3 fixes #1619 and #1647 vor 11 Jahren
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: vor 12 Jahren
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) vor 12 Jahren
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur vor 12 Jahren
  Michał W. Urbańczyk c6c53a5b1e Few more freeze-related fixes. vor 12 Jahren
  Michał W. Urbańczyk d1807585ad Fixed at least two #1428 freezes, likely more. vor 12 Jahren
  Michał W. Urbańczyk d4a8e90460 Fixed #1448, #1470 vor 12 Jahren
  Ivan Savenko b87897096c Filesystem handling is now more flexible vor 12 Jahren
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. vor 12 Jahren
  Ivan Savenko 491bd557ef fixed several bugs reported on forum: vor 12 Jahren
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" vor 12 Jahren
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported vor 12 Jahren