Histórico de Commits

Autor SHA1 Mensagem Data
  DjWarmonger 5fb07ded38 Correct underground terrains. More improvements for connection placement. há 11 anos atrás
  DjWarmonger d4d3f1a568 More tweaks. há 11 anos atrás
  DjWarmonger ab748ae221 Somewhat better gate placement, attempt to add rocky tiles to underground zones. há 11 anos atrás
  DjWarmonger d118fbffe8 Correct placement of subterranean gates. há 11 anos atrás
  DjWarmonger bae9f2083f Workaround for hero & town issue. Game still crashes elsewhere, though. há 11 anos atrás
  DjWarmonger e51e2190fd Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG há 11 anos atrás
  Ivan Savenko c605e2d10c Gcc compile & warning fixes há 11 anos atrás
  DjWarmonger 901188e2e1 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG há 11 anos atrás
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects há 11 anos atrás
  DjWarmonger f84e25fa78 Somewhat better algorithm for paths, helps balance object distribution. há 11 anos atrás
  DjWarmonger aa54803c50 Refactoring, clearing logs. há 11 anos atrás
  DjWarmonger 236b3ec807 Zones will get random network of passable paths inside them. Treasures will try to fill all remaining fields. há 11 anos atrás
  DjWarmonger b3a39f4920 Misc improvements & tests. há 11 anos atrás
  Ivan Savenko b2e8c92383 Cleanup: há 11 anos atrás
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits há 11 anos atrás
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. há 11 anos atrás
  DjWarmonger 62e9f13b08 - Implemented guard generation formula following this post http://forum.vcmi.eu/viewtopic.php?p=12426&sid=09f5fac8992dc880eb6a720615787ca0#12426 há 11 anos atrás
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes há 11 anos atrás
  DjWarmonger 7db06e6bd0 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG há 11 anos atrás
  DjWarmonger 7f31b7dddb - Zone guards will now match template settings. há 11 anos atrás
  DjWarmonger aee748d8d6 - Added monoliths between remote zones há 11 anos atrás
  AlexVinS f212c8221d [RMG]Fix gcc build, remove some unused variables há 11 anos atrás
  DjWarmonger 8e8b27087a Ground connections between adjacent zones. há 11 anos atrás
  DjWarmonger 8ab2a8df86 Zone borders. há 11 anos atrás
  DjWarmonger 8c24ea0bfb Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. há 11 anos atrás
  beegee1 72b2e1b8fe - fixed bug when generating random map and adding player info data há 11 anos atrás
  DjWarmonger b9de3875d9 - Attempt to move zones away from map boundaries há 11 anos atrás
  DjWarmonger d2fd71d087 Zone shapes & terrains work nicely. há 11 anos atrás
  DjWarmonger 27dcf70b1a Randomized center positions of zones. há 11 anos atrás
  Ivan Savenko 7f276185bd Moving files: há 11 anos atrás