提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 月之前
  Ivan Savenko bdae7285ae Objects list is now private member of CMap 8 月之前
  Ivan Savenko cbcd48aabb Fix build 9 月之前
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 9 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 月之前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 月之前
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年之前
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 年之前
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
  Ivan Savenko d502850054 Add network thread termination logic for adventure map animations 1 年之前
  Ivan Savenko eb167d94a6 Mod compatibility check is now in a separate class and not part of 2 年之前
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
  Ivan Savenko 195320dcf2 Removed remaining references to 'pim' name 2 年之前
  Ivan Savenko d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock 2 年之前
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 年之前
  Ivan Savenko 44d16b32fe Use API identical to std classes where possible 2 年之前
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 年之前
  Ivan Savenko bfe7bb11ab Fix crash on winning scenario 2 年之前
  Ivan Savenko 1d03900f16 Fix render priority of heroes 2 年之前
  Ivan Savenko 58aa5c0427 Formatting 2 年之前
  Ivan Savenko b57a07b10f Restored ambient sounds functionality 2 年之前
  Ivan Savenko cdcd5a29dd Updated path to renamed directory 2 年之前
  Ivan Savenko 225ae2ed46 Renamed directory 2 年之前