Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of hai 5 meses
  Ivan Savenko e90d8c318d Configurable multi-hex attacks hai 6 meses
  Ivan Savenko f4c3367e43 Workarounds for crashes from Google Play hai 10 meses
  Ivan Savenko abc7168ff6 Consider units on wall hexes as 'inside' town for tower target selection hai 10 meses
  MichalZr6 a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description hai 10 meses
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible hai 10 meses
  MichalZr6 8f63a82d60 Minor changes with BattleHex and BattleHexArray hai 10 meses
  MichalZr6 dbe82b94f6 Changes following review: hai 10 meses
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. hai 11 meses
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. hai 11 meses
  MichalZr6 ac8104d56d SonarCloud recomendations. hai 11 meses
  MichalZr6 8c3a417527 Cleanup hai 1 ano
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9678296875 Hero interaction is now battle action %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e53e515aa7 Fix msvc compile %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a57eec23e6 Refactoring of setBattleCursor & fromWhichHexAttack methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 45aa841fb6 Stack reversing logic now matches H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 291bb9b204 Expanded cursors enum to include all possible values %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko 6b3beb05e5 BattleInt split is finished, start of refactoring: %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko a65dd0726d Separated siege-related part of BattleInterface into separate class %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f8c7bd4bb CStack refactoring %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos