История коммитов

Автор SHA1 Сообщение Дата
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 6 месяцев назад
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 месяцев назад
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 месяцев назад
  MichalZr6 8f63a82d60 Minor changes with BattleHex and BattleHexArray 10 месяцев назад
  Xilmi f56681d521 Removed weird logic that prevented AI from casting spells. 11 месяцев назад
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 год назад
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth 1 год назад
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 год назад
  Andrii Danylchenko 9ffd6368d4 Add visual logger for battle interface 1 год назад
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 год назад
  Ivan Savenko ced0bbe526 Remove "catch everything and silently ignore" block 1 год назад
  Ivan Savenko 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr 1 год назад
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement 1 год назад
  Ivan Savenko d326c53b9a AI will now respect current value of "Use spells in autocombat" setting 2 лет назад
  Alexander Wilms ed86a917eb AI/BattleAI/BattleAI.cpp: Use Class template argument deduction for wallParts array 2 лет назад
  Alexander Wilms bfddc90ff4 AI/BattleAI.cpp: Use "std::array" or "std::vector" instead of a C-style array. 2 лет назад
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 лет назад
  Ivan Savenko ef94e7a78a Fix build 2 лет назад
  Ivan Savenko 036df2e0ad Support multiple battles in AI 2 лет назад
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2 лет назад
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop 2 лет назад
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score 2 лет назад
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier 2 лет назад
  Andrii Danylchenko 03395a3d8a TBB for battle AI spellcast an fixes 2 лет назад
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation 2 лет назад
  Ivan Savenko 2be9664d26 Remove no longer used code 2 лет назад
  Ivan Savenko 013417fb7e Code cleanup 2 лет назад
  Ivan Savenko a1d3181a98 Unified spellcasting handling with other actions 2 лет назад
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly 2 лет назад
  Dydzio 6bfbe80cc9 Allow toggling quick combat spells usage 2 лет назад