Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 6 meses
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible hai 10 meses
  MichalZr6 dbe82b94f6 Changes following review: hai 10 meses
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
  Ivan Savenko bb7cf3ffbf Use existing callback method instead of custom one in AI hai 11 meses
  Xilmi df21a77857 Battle-AI-improvements hai 11 meses
  Andrii Danylchenko d55996cc46 Battle AI: fix firewall, fix haste spellcast evaluation for waits and movements, allow location spells hai 1 ano
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth hai 1 ano
  Andrii Danylchenko 26609d7a4f BattleAI refactoring hai 1 ano
  Andrii Danylchenko 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way hai 1 ano
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
  Ivan Savenko 036df2e0ad Support multiple battles in AI %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier %!s(int64=2) %!d(string=hai) anos