Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko 5550edeb9a Fix inability of unit to cast spell after receiving morale пре 6 месеци
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible пре 10 месеци
  Ivan Savenko e829d723b2 Replace global bonus tree change counter with per-node counter пре 10 месеци
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions пре 1 година
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout пре 1 година
  Ivan Savenko 644d6f4529 Merge pull request #4507 from vcmi/fix-battle-ai пре 1 година
  Andrii Danylchenko d55996cc46 Battle AI: fix firewall, fix haste spellcast evaluation for waits and movements, allow location spells пре 1 година
  K 462c79e190 remove never used code in CBonusSystemNode пре 1 година
  Ivan Savenko 49c5f650f7 Merge pull request #4437 from IvanSavenko/battle_sides пре 1 година
  Ivan Savenko 97f1a310df Fix miscellaneous issues discovered by Sonar пре 1 година
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's пре 1 година
  Andrii Danylchenko 4e83deca92 BattleAI: fix waited attack calculation пре 1 година
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library пре 1 година
  Ivan Savenko 60a51e98de Remove usage of std::function from CRandomGenerator пре 1 година
  Ivan Savenko b58301849b Pass functor via reference to avoid costly copies пре 2 година
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) пре 2 година
  Andrii Danylchenko 03395a3d8a TBB for battle AI spellcast an fixes пре 2 година
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation пре 2 година
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h пре 2 година
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder пре 2 година
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct пре 2 година
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class пре 2 година
  Andrii Danylchenko 033a585e4b Battle AI 2 turns attacks recalculation пре 3 година
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined пре 3 година
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules пре 3 година
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features пре 7 година
  John Bolton 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. пре 5 година
  Toney Sui dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) пре 5 година
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) пре 8 година
  Michał Kalinowski 18f8ca3cd0 Refactoring Battle AI. пре 9 година