Histórico de commits

Autor SHA1 Mensagem Data
  Michał W. Urbańczyk 11bcc48cc3 Version bump 0.92c. Fixed #1268. Split a few mehods from CGameState::init. 12 anos atrás
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 anos atrás
  Michał W. Urbańczyk fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. 12 anos atrás
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 anos atrás
  Ivan Savenko e71bace8e3 - fixed crash on missing icons 12 anos atrás
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 anos atrás
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 anos atrás
  Ivan Savenko 857274a670 gcc compile fix 12 anos atrás
  Michał W. Urbańczyk 850f47261d ID should be always outputted as number (not char). 12 anos atrás
  DjWarmonger 5252e2aefe Added few more icons for creature abilities. 12 anos atrás
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 anos atrás
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 anos atrás
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 anos atrás
  Michał W. Urbańczyk e708dd5545 Version set to 0.92. Changelog updated. 12 anos atrás
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 anos atrás
  Michał W. Urbańczyk 9492592a8f Version bump. Fixed crash on desync saves. 12 anos atrás
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 anos atrás
  Ivan Savenko b22d8a007f - minor fixes 12 anos atrás
  mateuszb 560315bc48 * SlotID refactoring 12 anos atrás
  Michał W. Urbańczyk 827d7b8681 Fixes for previous rev. 12 anos atrás
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 anos atrás
  alexvins ceea466f54 [refactor] spell handling 12 anos atrás
  mateuszb 9c1a117c1c * refactoring 12 anos atrás
  mateuszb bda766b697 * refactoring 12 anos atrás
  mateuszb 8a8eecd063 * refactoring 12 anos atrás
  mateuszb d540723739 * refactoring 12 anos atrás
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 anos atrás
  mateuszb d03dbf64a6 * refactoring 12 anos atrás
  mateuszb 0003d30991 * refactoring 12 anos atrás
  mateuszb f1c78e3260 * creature ID refactoring 12 anos atrás