Commit History

Autor SHA1 Mensaxe Data
  AlexVinS e80c8d16a6 Cleanup CDefHandler %!s(int64=10) %!d(string=hai) anos
  AlexVinS 958d596d54 Do not raise on non critical error %!s(int64=10) %!d(string=hai) anos
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 0ef16feca9 Refactoring towards backward compatibility (WiP) %!s(int64=11) %!d(string=hai) anos
  AlexVinS cd81e85a61 fix loading to pregame. Looks awful. More work to do. %!s(int64=11) %!d(string=hai) anos
  AlexVinS 62d42465de fix compilation %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 1d9139303a introduced zip support into vcmi %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b87897096c Filesystem handling is now more flexible %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: %!s(int64=12) %!d(string=hai) anos
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 8ffd482324 - gcc compile fix %!s(int64=12) %!d(string=hai) anos
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 665837d656 - hopefully better town development for AI %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 91c0ce33f4 - re-generated build system %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  Frank Zago 7b1ede449d Removed last instances of readNormalNr. Made readChar an inline. %!s(int64=14) %!d(string=hai) anos
  Frank Zago 8403d177aa Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines. %!s(int64=14) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos